Best Chess Openings for White
The best opening for White is the one you will play for a year and understand. In rated Lichess games the Scotch Game and the Queen's Gambit score best below 1600, the English Opening scores best above it, and the Ruy Lopez and the London System hold steady at every level. Pick one, learn its plan and review your games.
The seven openings and their scores
| Opening | Games | Under 1200 | 1200 to 1599 | 1600 to 1999 | 2000 and above |
|---|---|---|---|---|---|
| Scotch Game | 38,672 | 55.2% | 55.5% | 53.8% | 53.0% |
| Queen's Gambit | 59,038 | 54.7% | 54.6% | 53.7% | 53.1% |
| English Opening | 45,165 | 52.1% | 53.2% | 53.6% | 53.8% |
| Ruy Lopez | 33,335 | 53.4% | 52.7% | 53.4% | 53.1% |
| London System | 14,922 | 54.3% | 52.6% | 53.4% | 52.2% |
| King's Gambit | 24,644 | 54.6% | 54.0% | 51.6% | 50.6% |
| Italian Game | 81,584 | 53.1% | 51.9% | 51.6% | 50.5% |
The scores come from rated Blitz, Rapid and Classical games between players within 100 rating points of each other, one day of play, banded by the lower rating. A win counts as 1 and a draw as one half. A gap of one point is noise.
Under 1600: choose by the plan
Below 1600 every opening in the list scores well, so choose by the type of game you want.
- Scotch Game. Open the center on move three and play with active pieces. The plan is quick development, castling and attacking the e-file. The typical mistake is spending time on a pawn grab instead of developing. See the Scotch Game page.
- Queen's Gambit. Take space with c4, regain the pawn if Black takes it and play on the queenside with a minority attack. The typical mistake is pushing e4 before the pieces are ready. See the Queen's Gambit page.
- London System. Build the same setup against almost everything: d4, Bf4, e3, Nf3, c3, Nbd2 and Bd3. The typical mistake is forgetting that b2 is guarded only by the queen. See the London System page.
From 1600 up: choose the opening that rewards understanding
At 1600 and above the sharp openings lose their edge, because players know how to meet them. The English Opening and the Ruy Lopez keep a steady score, because their value comes from long-term plans.
- English Opening. Play c4 and choose the structure after you see Black's reply. The plan is a fianchetto and a space advantage on the queenside. The typical mistake is playing b4 before the pieces are ready. See the English Opening page.
- Ruy Lopez. Attack the knight that guards e5 with Bb5 and build a slow center. The plan is c3, d4 and Nbd2. The typical mistake is taking on c6 too early. See the Ruy Lopez page.
The sharp choices
The King's Gambit and the Italian Game are the two sharpest options. They score well for White below 1600 and decline above it. If you enjoy attacking chess, they are fun and instructive, but they ask you to know the replies.
- King's Gambit. Sacrifice the f-pawn for open lines. The plan is quick development and an attack on f7. The typical mistake is playing the gambit without a follow-up. See the King's Gambit page.
- Italian Game. Develop the bishop to c4 and choose between a slow plan and a sharp one. The typical mistake is playing d4 before castling. See the Italian Game page.
A trap each system can teach you
Every opening has a short tactic that teaches its main idea. In the Italian, the pattern is Legal's mate, where a queen sacrifice leads to a mate with minor pieces. In the Scotch, the pattern is the open e-file after the center is traded. In the Queen's Gambit, the pattern is the Elephant Trap, which teaches you not to take a pawn on d5 without checking the replies. Learn the pattern and you learn the opening.
How to pick
Use the three questions below, in order, and stop at the first clear answer.
- Do you like open or closed positions? Open: Scotch or Italian. Closed: Ruy Lopez, London System or Queen's Gambit.
- Do you want a system or a choice? A system: London. A choice that depends on Black's reply: English or Queen's Gambit.
- How much time do you have to study? Little: the London System or the Scotch. More: the Ruy Lopez or the Queen's Gambit.
After you choose, play fifty games and write down the positions you reach most often. The first fifty games will tell you more than any comparison, including this one.
The first twenty games with a new opening
A new opening needs a trial period, and the first twenty games are for finding out what you do not know. Play the same first ten moves each time, even if your opponent surprises you. After each game, write down the move where you stopped knowing what to do, and the move your opponent played that you had not expected. After twenty games you will have a list of three or four positions that come up again and again, and those are the positions to study.
Do not judge the opening by the results of those twenty games. A new opening costs a few points at first because you are learning where the plans work. Judge it after a hundred games, and compare the result with your rating before you began. If the results are better, keep it. If they are worse and the same positions keep going wrong, ask whether the structure suits you, and change only then.
Why not the strongest opening of all?
Some players ask for the objectively best first move for White. At the top level 1.e4 and 1.d4 both keep a small edge, and engines say the difference between good openings is a fraction of a pawn. At club level the edge that matters is yours: the plan you remember, the pawn structure you handle and the traps you avoid. That is why this page ranks by what players actually score and not by what an engine says.
For beginners, the page on best chess openings for beginners starts with principles, and the general best chess openings page also ranks the replies for Black.
A coach and your opening
A coach can look at your games and show which opening suits you and which plan you are missing. See the packages below.
Single lesson
$150
60 minutes, one-on-one
A game and position review, a read on your level and a written study plan by email within 3 business days.
Pay at secure checkout, then we email you to agree a time.
Cancel or reschedule a lesson up to 24 hours ahead by replying to the email that set it up, and it stays on your package.
Climb 10
$1,350
10 lessons, $135 each
Enough lessons to turn a written plan into a weekly habit.
Other packages
Foundation 5: 5 lessons, $700. Intensive 25: 25 lessons, $3,250. Season 40: 40 lessons, $5,000.
Frequently asked questions
What is the best opening for White for a beginner?
The Italian Game or the London System. Both have clear plans and few forcing lines to memorize. The Scotch is a good third choice if you like open games.
Is 1.e4 better than 1.d4?
Both are sound. 1.e4 gives open, tactical games and 1.d4 gives slower, more positional ones. Choose by style, and know the main replies to each.
Which White opening has the highest win rate?
In our sample the Scotch Game has the highest score among the main openings, over 55 percent under 1600. The score is an average, and your own results depend on how well you know the plan.
Should I change my White opening as I improve?
Not often. Keep one opening until you have played at least a hundred games with it. Change only if the opening keeps leading to positions you play badly.
Related pages
Pick your White opening with a coach
A one-on-one lesson on your games shows which of these openings suits how you play.
Cancel or reschedule a lesson up to 24 hours ahead by replying to the email that set it up, and it stays on your package.