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How to become a Grandmaster

The Grandmaster title is earned through norms. You need to have reached a rating of 2500 B01 1.5.3 and to play norm events that together cover at least 27 games B01 1.5.1. Each norm needs a performance rating of at least 2600 B01 1.4.8 against opponents who average at least 2380 B01 1.4.8.

Check your own numbers

A published or interim rating, a whole number.
Norms already earned

No norms added yet. Add one for each norm you have earned.

Check a tournament for a norm

Three capital letters, for example USA.
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Between 7 and 19 games. Leave a rating empty for an unrated opponent.

Titles: GM grandmaster, IM international master, FM FIDE master, CM candidate master; a W in front (WGM, WIM, WFM, WCM) means woman. Opp. is opponent, fed. is federation as its three-letter FIDE code, and Ra is the average opponent rating.

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What FIDE asks for

Every figure comes from the FIDE Handbook; the clause is in the last column.
RequirementWhat it saysIn plain wordsClause
Rating you must have reached2500 rating pointsAt some time, published or not, even in the middle of a rating period.B01 1.5.3
Games your norms must coverAt least 27 games in totalThe Handbook sets this total. It does not state a number of norms.B01 1.5.1
Games one event can addAt most 13 games per eventA longer event still counts for this many games when the total is added up.B01 1.7
Performance rating in each normAt least 2600Your rating for the event, from the average opponent and your score.B01 1.4.8
Average opponent ratingAt least 2380After the rating floor and the rule for unrated opponents are applied.B01 1.4.8
ScoreAt least 35%Your points as a share of the games played.B01 1.4.8
Games in the eventAt least 9 (7 or 8 in the listed team and cup events)The usual minimum for a norm.B01 1.4.1
Lowest-rated opponentCounted as at least 2200The one lowest-rated opponent is lifted to this rating when the average is worked out.B01 1.4.6
Unrated opponentCounted as 1400An opponent with no rating counts at this level in the average.B01 1.4.6
Opponents holding a titleAt least 50% of the opponents hold GM, IM, FM, WGM, WIM, WFMTitled opponents are counted in the games you play, not the field as a whole.B01 1.4.5a
Opponents holding GMAt least 1/3 of the opponents, and not fewer than 3The Annex gives the exact count for the length of the tournament.B01 1.4.5b
FederationsAt least 2 other than your ownCounted among your opponents.B01 1.4.3
Opponents from your own federationAt most 3/5 of the games, rounded downThe Annex gives the exact count for each tournament length.B01 1.4.4
Opponents from one other federationAt most 2/3 of the games, rounded downThe same cap applies to any single federation.B01 1.4.4
A norm with one round a dayAt least 3 days of one round a day, for one of your normsOne of the norms in your application must come from such an event.B01 1.1.3
A norm under the normal foreigner rulesAt least one normSome events are exempt from the federation rules. One norm must come from an event that is not.B01 1.4.3e
Title won in a listed championshipNeeds a rating of at least 2300Some championships award the title at once to a player who finishes high enough and has reached this rating.B01 0.6.2

What score does a Grandmaster norm need in a nine round event?

The score you need depends on how strong the field is. In a nine round event the Handbook annex ties each score to a band of average opponent rating, and for the Grandmaster title the lowest average it accepts is 2380 B01 1.4.8. A field averaging more than that asks for fewer points.

Score needed for a Grandmaster norm in a nine round event
ScoreAverage opponent rating
7 of 92380 to 2433
6.5 of 92434 to 2474
6 of 92475 to 2519
5.5 of 92520 to 2556
5 of 92557 to 2599
4.5 of 92600 to 2642
4 of 92643 to 2679
3.5 of 92680 or more
Clause B01 Annex, 9 rounds

Take a field that averages 2440 after the floor. The annex asks for 6.5 of 9. Worked out here: that is 72.2% of the games, the rating table adds 166 points, and the performance rating is 2606, which clears the 2600 B01 1.4.8 line. Half a point less gives 2565, which does not.

What score does a Grandmaster norm need over eleven or thirteen rounds?

Longer events count more games, so the bands move up in half points. These are the Grandmaster bands for the two most common longer lengths.

Score needed for a Grandmaster norm in an eleven round event
ScoreAverage opponent rating
9 of 112380 to 2388
8.5 of 112389 to 2424
8 of 112425 to 2466
7.5 of 112467 to 2497
7 of 112498 to 2534
6.5 of 112535 to 2563
6 of 112564 to 2599
5.5 of 112600 to 2635
5 of 112636 to 2664
4.5 of 112665 to 2701
4 of 112702 or more
Clause B01 Annex, 11 rounds
Score needed for a Grandmaster norm in a thirteen round event
ScoreAverage opponent rating
10.5 of 132380 to 2388
10 of 132389 to 2424
9.5 of 132425 to 2458
9 of 132459 to 2489
8.5 of 132490 to 2512
8 of 132513 to 2542
7.5 of 132543 to 2570
7 of 132571 to 2599
6.5 of 132600 to 2628
6 of 132629 to 2656
5.5 of 132657 to 2686
5 of 132687 or more
Clause B01 Annex, 13 rounds

How does the rating floor change a Grandmaster average?

If the lowest rated opponent is under the floor, that opponent counts at the floor when the average is worked out. For the Grandmaster title the floor is 2200 B01 1.4.6. Only that one opponent is lifted, in every game you play against them.

Worked out here: nine opponents, eight rated 2402 and one rated 1900. Counted at their own ratings they average 2346, under the minimum of 2380 B01 1.4.8. With the lowest lifted to 2200 the average is 2380, which meets it. The floor limits how far one weak opponent can lower the average; it does not stop a field of weak opponents from missing the line, and the games against the lifted opponent still count toward your total.

Which opponents does a nine round Grandmaster norm field need?

The mix is counted in opponents. In a nine round event the annex asks for at least 3 B01 Annex, 9 rounds opponents holding GM and at least 5 B01 Annex, 9 rounds holding any title that counts for the Grandmaster mix.

Worked out here: a field of 3 holding GM, 2 holding another counting title and 4 untitled players meets both counts. Trade one of the 3 for a player holding a different counting title and the total of titled opponents is unchanged, but the count of GM falls one short.

How many events will your games add up to?

The total is set by games, not by events. Norms must cover at least 27 games B01 1.5.1, and a single event adds at most 13 games B01 1.7. Worked out here: with nine round events that is 3 events, and with thirteen round events it is 3; two events can add at most 26, so two are never enough.

What the Grandmaster title really measures

The Grandmaster title is a record of performances, not a rating you cross and collect. The rating of 2500 (B01 1.5.3) is the entry ticket, and it only has to have been reached once, published or not. The real work is in the results, against opposition that is itself strong.

In practice the path is a few tournaments in which everything lines up: the score, the strength of the field, the mix of titled players and the mix of federations. A great score in the wrong field does not count. That is why players rated well above the entry level can still wait a long time.

Your norm events must add up to at least 27 (B01 1.5.1) games, and one event counts for at most 13 (B01 1.7) games. A single big open cannot carry an application alone, so expect several events.

Reading the numbers that decide each result

The required performance rating, at least 2600 (B01 1.4.8), comes from your opponents' average and your score, and that average is not the printed one. The lowest-rated opponent is lifted to 2200 (B01 1.4.6) if rated below it, and an unrated opponent counts as 1400 (B01 1.4.6). Only one opponent is lifted, so a long tail of weak players still pulls the average down.

The average has to reach 2380 (B01 1.4.8). A field with a few stars and many weaker players can look impressive and still miss it, so count it the way the rules do before you enter.

The mix is a separate test. At least 50% (B01 1.4.5a) of your opponents must hold a GM, IM, FM, WGM, WIM or WFM title, and at least 1/3 (B01 1.4.5b) of them, and not fewer than 3 (B01 1.4.5b), must be grandmasters. You also need opponents from at least 2 (B01 1.4.3) federations other than your own, with no more than 3/5 (B01 1.4.4) from your own and no more than 2/3 (B01 1.4.4) from any other single one.

Where plans usually fall short

An easy mistake is entering an event for its prestige without checking the mix. A strong Swiss with few grandmasters, or a closed event with players mostly from one federation, can leave you short after a fine tournament. Count titles and federations before you pay the entry fee, and again when the pairings appear.

The next is the event itself. A norm needs at least 9 (B01 1.4.1) games. The exceptions cover some team and cup events and, within a limit, a forfeit win or a bye given by the pairings, but not a bye you request, which can cost a short event its norm. One of your norms must also come from an event with at least 3 (B01 1.1.3) days of one round a day.

Last is the paperwork. Check that the event was registered at least 30 (B01 1.1.1) days before it started, and keep the crosstable and regulations of every event.

Planning a year of events and preparation

Start from the requirements and work backwards. Pick a handful of events where the field and schedule suit a norm, and treat the rest of the calendar as rating and form building. A few well-chosen events usually beat many chosen for convenience.

Prepare for the opposition you will really meet: strong, titled players from several federations. Work on openings for that group and on staying sharp over a long event, and plan rest and travel as seriously as openings.

After each round, update your projected performance rating and the score you still need. The record tells you early when an event has stopped being a norm event.

Where a coach and the free tools fit

A coach helps with two jobs: finding the weaknesses that cost points against strong players, and choosing events that fit the rules. In a first lesson, George reviews your games and builds a plan around the events you intend to play.

Two free tools do the checking. The title requirements checker shows what your whole application still needs, and the title norm calculator takes one event's opponents and results, played or expected, and tests them against the rules above.

Frequently asked questions

How many games must my norms cover for the Grandmaster title?

Your norms must cover at least 27 games B01 1.5.1 in total, and one event counts for at most 13 games B01 1.7. The Handbook does not state a number of norms.

Which rating do I need before I can apply for the Grandmaster title?

A rating of 2500 B01 1.5.3 reached at some time. It does not have to be a published rating.

Does the Grandmaster title last for life?

Yes. A FIDE title is valid for life (B01 0.4).

Related guides and tools

Checked against the FIDE Handbook edition dated 1 January 2024 on 2026-10-19.

Aiming for the Grandmaster title?

Start with a first lesson: George reviews your games and builds a plan around them.

Cancel or reschedule a lesson up to 24 hours ahead by replying to the email that set it up, and it stays on your package.