Skip to content

How to become an International Master

The International Master title is earned through norms. You need to have reached a rating of 2400 B01 1.5.3 and to play norm events that together cover at least 27 games B01 1.5.1. Each norm needs a performance rating of at least 2450 B01 1.4.8 against opponents who average at least 2230 B01 1.4.8.

Check your own numbers

A published or interim rating, a whole number.
Norms already earned

No norms added yet. Add one for each norm you have earned.

Check a tournament for a norm

Three capital letters, for example USA.
1
2
3
4
5
6
7
8
9
Between 7 and 19 games. Leave a rating empty for an unrated opponent.

Titles: GM grandmaster, IM international master, FM FIDE master, CM candidate master; a W in front (WGM, WIM, WFM, WCM) means woman. Opp. is opponent, fed. is federation as its three-letter FIDE code, and Ra is the average opponent rating.

More event options
Try an example tournament

What FIDE asks for

Every figure comes from the FIDE Handbook; the clause is in the last column.
RequirementWhat it saysIn plain wordsClause
Rating you must have reached2400 rating pointsAt some time, published or not, even in the middle of a rating period.B01 1.5.3
Games your norms must coverAt least 27 games in totalThe Handbook sets this total. It does not state a number of norms.B01 1.5.1
Games one event can addAt most 13 games per eventA longer event still counts for this many games when the total is added up.B01 1.7
Performance rating in each normAt least 2450Your rating for the event, from the average opponent and your score.B01 1.4.8
Average opponent ratingAt least 2230After the rating floor and the rule for unrated opponents are applied.B01 1.4.8
ScoreAt least 35%Your points as a share of the games played.B01 1.4.8
Games in the eventAt least 9 (7 or 8 in the listed team and cup events)The usual minimum for a norm.B01 1.4.1
Lowest-rated opponentCounted as at least 2050The one lowest-rated opponent is lifted to this rating when the average is worked out.B01 1.4.6
Unrated opponentCounted as 1400An opponent with no rating counts at this level in the average.B01 1.4.6
Opponents holding a titleAt least 50% of the opponents hold GM, IM, FM, WGM, WIM, WFMTitled opponents are counted in the games you play, not the field as a whole.B01 1.4.5a
Opponents holding IM, GMAt least 1/3 of the opponents, and not fewer than 3The Annex gives the exact count for the length of the tournament.B01 1.4.5c
FederationsAt least 2 other than your ownCounted among your opponents.B01 1.4.3
Opponents from your own federationAt most 3/5 of the games, rounded downThe Annex gives the exact count for each tournament length.B01 1.4.4
Opponents from one other federationAt most 2/3 of the games, rounded downThe same cap applies to any single federation.B01 1.4.4
A norm under the normal foreigner rulesAt least one normSome events are exempt from the federation rules. One norm must come from an event that is not.B01 1.4.3e
Title won in a listed championshipNeeds a rating of at least 2200Some championships award the title at once to a player who finishes high enough and has reached this rating.B01 0.6.2

What score does a International Master norm need in a nine round event?

The score you need depends on how strong the field is. In a nine round event the Handbook annex ties each score to a band of average opponent rating, and for the International Master title the lowest average it accepts is 2230 B01 1.4.8. A field averaging more than that asks for fewer points.

Score needed for an International Master norm in a nine round event
ScoreAverage opponent rating
7 of 92230 to 2283
6.5 of 92284 to 2324
6 of 92325 to 2369
5.5 of 92370 to 2406
5 of 92407 to 2449
4.5 of 92450 to 2492
4 of 92493 to 2529
3.5 of 92530 or more
Clause B01 Annex, 9 rounds

Take a field that averages 2330 after the floor. The annex asks for 6 of 9. Worked out here: that is 66.7% of the games, the rating table adds 125 points, and the performance rating is 2455, which clears the 2450 B01 1.4.8 line. Half a point less gives 2410, which does not.

What score does a International Master norm need over eleven or thirteen rounds?

Longer events count more games, so the bands move up in half points. These are the International Master bands for the two most common longer lengths.

Score needed for an International Master norm in an eleven round event
ScoreAverage opponent rating
9 of 112230 to 2238
8.5 of 112239 to 2274
8 of 112275 to 2316
7.5 of 112317 to 2347
7 of 112348 to 2384
6.5 of 112385 to 2413
6 of 112414 to 2449
5.5 of 112450 to 2485
5 of 112486 to 2514
4.5 of 112515 to 2551
4 of 112552 or more
Clause B01 Annex, 11 rounds
Score needed for an International Master norm in a thirteen round event
ScoreAverage opponent rating
10.5 of 132230 to 2238
10 of 132239 to 2274
9.5 of 132275 to 2308
9 of 132309 to 2339
8.5 of 132340 to 2362
8 of 132363 to 2392
7.5 of 132393 to 2420
7 of 132421 to 2449
6.5 of 132450 to 2478
6 of 132479 to 2506
5.5 of 132507 to 2536
5 of 132537 or more
Clause B01 Annex, 13 rounds

How does the rating floor change an International Master average?

If the lowest rated opponent is under the floor, that opponent counts at the floor when the average is worked out. For the International Master title the floor is 2050 B01 1.4.6. Only that one opponent is lifted, in every game you play against them.

Worked out here: nine opponents, eight rated 2252 and one rated 1750. Counted at their own ratings they average 2196, under the minimum of 2230 B01 1.4.8. With the lowest lifted to 2050 the average is 2230, which meets it. The floor limits how far one weak opponent can lower the average; it does not stop a field of weak opponents from missing the line, and the games against the lifted opponent still count toward your total.

Which opponents does a nine round International Master norm field need?

The mix is counted in opponents. In a nine round event the annex asks for at least 3 B01 Annex, 9 rounds opponents holding IM or GM and at least 5 B01 Annex, 9 rounds holding any title that counts for the International Master mix.

Worked out here: a field of 3 holding IM or GM, 2 holding another counting title and 4 untitled players meets both counts. Trade one of the 3 for a player holding a different counting title and the total of titled opponents is unchanged, but the count of IM or GM falls one short.

How many events will your games add up to?

The total is set by games, not by events. Norms must cover at least 27 games B01 1.5.1, and a single event adds at most 13 games B01 1.7. Worked out here: with nine round events that is 3 events, and with thirteen round events it is 3; two events can add at most 26, so two are never enough.

What the International Master title asks of you

The International Master title is earned by results in norm events, not by rating alone. The rating of 2400 (B01 1.5.3) must have been reached at some time, published or not, and your results have to do the rest. A player can reach the rating and still be some way from the title, because each result is judged on more than the score.

Think of three layers. The rating shows you are strong enough. The performance in each event shows you can play above that level. The mix of opponents shows the performance came from a proper international field, and those last two have to hold together, in the same event.

Because one event counts for at most 13 (B01 1.7) games toward the 27 (B01 1.5.1) game total, the application is always built from more than one event. A norm from a longer event adds more toward the total, up to that cap.

How to read the numbers

Each norm needs a performance rating of at least 2450 (B01 1.4.8) against opponents averaging at least 2230 (B01 1.4.8). The average is worked out after two adjustments: the lowest-rated opponent is lifted to 2050 (B01 1.4.6) if rated below it, and an unrated opponent counts as 1400 (B01 1.4.6). Because only one opponent is lifted, several weak players in a field still drag the average down.

The limits that catch people come from who you play. At least 50% (B01 1.4.5a) of your opponents must hold one of the counted titles (GM, IM, FM, WGM, WIM or WFM), and at least 1/3 (B01 1.4.5c) of them, and not fewer than 3 (B01 1.4.5c), must be international masters or grandmasters. A big open with few titled players can fail this test however well you score.

Your opponents must also come from at least 2 (B01 1.4.3) federations other than your own. No more than 3/5 (B01 1.4.4) of them may come from your own, and no more than 2/3 (B01 1.4.4) from any one other. Some events, such as zonal tournaments, are exempt from these federation rules, but one of your norms must come from an event that is not.

The usual ways a plan falls short

One costly mistake is chasing events with a high average rating and ignoring the title mix. A strong field of untitled players does not meet the opponent test, and nothing fixes that afterwards. Count the titled players and their federations in the entry list before you decide to play.

The second is event length. A norm needs at least 9 (B01 1.4.1) games, and the listed exceptions cover some team and cup events and, within a limit, a forfeit win or a bye set by the pairings. A bye you request is not covered, so in a short event it can cut you below the line. Ask the organizer early how byes are handled.

The third is registration. Check that the event was registered at least 30 (B01 1.1.1) days before it began, since a fine result can otherwise go unused. Keep the crosstable and regulations of every event you play.

Planning a year around the requirements

Build the calendar from the rules. A few events where the field and schedule suit a norm, and where you can arrive rested and prepared, are worth more than a crowded calendar. Leave gaps for recovery and study.

Prepare for titled players from several federations rather than the local opposition you know well. Work on openings against that group, on keeping the balance in long games, and on converting wins against players below you.

Where a coach and the free tools help

A coach is most useful in the games and in the plan. In a first lesson, George goes through your games, finds the habits that cost you points in strong events, and builds a plan for the events you will play.

The free title requirements checker and the title norm calculator are built for the checking step. Use the checker to see what your application still needs, and the calculator to test an event's opponents and results, including games not yet played.

Frequently asked questions

How many games must my norms cover for the International Master title?

Your norms must cover at least 27 games B01 1.5.1 in total, and one event counts for at most 13 games B01 1.7. The Handbook does not state a number of norms.

Which rating do I need before I can apply for the International Master title?

A rating of 2400 B01 1.5.3 reached at some time. It does not have to be a published rating.

Does the International Master title last for life?

Yes. A FIDE title is valid for life (B01 0.4).

Related guides and tools

Checked against the FIDE Handbook edition dated 1 January 2024 on 2026-10-19.

Aiming for the International Master title?

Start with a first lesson: George reviews your games and builds a plan around them.

Cancel or reschedule a lesson up to 24 hours ahead by replying to the email that set it up, and it stays on your package.